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Post by greenbeanie on Jan 28, 2018 13:54:48 GMT
It also makes it easier to get your mitts on the "Cheating sod" on the other end of the table.
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Post by greenbeanie on Jan 22, 2018 21:47:01 GMT
Now that is a great idea!
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Post by greenbeanie on Jan 22, 2018 14:12:30 GMT
What he said.
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Post by greenbeanie on Jan 19, 2018 14:18:53 GMT
I was wondering if the gatherer is top heavy at the back and if you had to weight up the stand so it does not fall backward?
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Post by greenbeanie on Jan 18, 2018 4:52:36 GMT
This week end some friends and I got some AQMF games going at a local hobby shop. Some time ago I picked up the US Marines pack and also picked up some QRF Spanish American War US Marines and the US Naval landing party packs to beef up my USMC force. I even took some spare Vickers machine guns from the steam tank sprue left over parts and mounted them on some Rocco Mini tank wheels to make machine gun carts for the naval figs. One friend scratch built a 1/100th scale gun boat. So in the games we played we did the same scenario as AQMF site has for the USMC pack. The gunboat covers a landing force trying to get fleeing civilians onto a transport and safety. The Martian player had three (3) Assault tripods and one scout. Let's us just say that the gunboat player had some gunnery issues and my landing force that I spent some good money on and a lot of time painting up got turned into cinder biscuits along with the civilians we were trying to save in three (3) games we played. We decided to play one more game on Sunday and I asked if we could use some house rules and switch up some weapons on my landing force. The Martian player figured it would be more of the same and agreed. That night I added three rocket launchers (bazookas) and three 75mm recoil-less rifles to my force along with some Flames of War rules for bazookas and RR's. Next game, Martian player agreed and off to the slaughter we went. This time the gunboat player got some great hits and downed an assault tripod and thanks to bazookas & RR's my landing force took out a scout tripod and an assault tripod before cinder biscuit time. The Martian player was all up in arms about it. (You all know the type, always plays the Martian so they always win. Reminds me when I did WW2 war games and there was always the player that had to be the German SS so he could field Tiger tanks.) So he mentioned that for now on, no house rules and we stick using official AQMF rules and weapons. I basically told him to piss off and find some other human players in the future.
Now I will admit that I am new to this game, I got started in August of 2017. I have a history of historical war gaming from 1966 as a kid to now. It dawned on me that for a 15mm (1/100th scale) war game, AQMF does favor the Martians. In the history of the US Army Infantry in the main force. In AQMF infantry is cinder biscuits. To beat the Martians you need lots of steam tanks, field guns, heavy artillery and if you can afford one a Land Ironclad. Makes me wonder why the game is not 6mm (1/285th) scale so you can field a lot of tanks, guns and land ironclads. 15mm is mainly infantry skirmish games with some tanks. Now does any one else out there think the same way? I will admit that I have played maybe a total of 27 games of AQMF and always as a human player. I can count two wins but at great cost of tanks and infantry.
I will admit that Scott's books are helping with rocket launchers now in the mix but official rules still only list bombs as infantry weapons. I feel something has got to change to make the human player get some upper hand without having to shell out over $100.00 to get a land ironclad or clutter the game board up with lots of steam tanks. Now true there are anti-tripod guns, but they are towed, not mobile and like in WW2 anti-tank guns, an ambush weapon for anything over three tripods and your gun is toast. Like I said, maybe some thing can change so that us human players have some chance of a win for even as we were playing this week end some other folks watching the games loved the look of the tripods and Marines but stated "Unless you are a Martian you can not win this game." Then they wondered over to watch a Flames of War game on the next table.
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Post by greenbeanie on Jan 16, 2018 15:02:02 GMT
I need your help. I picked up a Reaper tripod and found out there are not any directions for assembly. The picture on the box is not too much help. So, where do I download some directions? Thank you for your help in advance.
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Post by greenbeanie on Jan 16, 2018 14:06:06 GMT
You could try scratch building them using paper towel rolls. Put eight rolls, two across and four down and slap a cut down box on top and you have a concrete grain elevator once you paint it up. I did one for Stalingrad some years ago and it worked well.
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Post by greenbeanie on Jan 15, 2018 14:07:53 GMT
Don't forget about Fort Sheridan. HQ of the 5th Army and has loads of warehouses.
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Post by greenbeanie on Jan 15, 2018 14:04:26 GMT
A saloon. Most were out where wives could not see them and recognize the family mule tied up in front.
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Post by greenbeanie on Jan 12, 2018 13:47:07 GMT
What did you use for the raised turret if I may ask?
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Post by greenbeanie on Jan 8, 2018 14:04:54 GMT
thank you for the website on free paper models and your thoughts on Riverine Warfare. Looks like the "Brown Water Navy" will rise again!
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Post by greenbeanie on Jan 5, 2018 20:55:59 GMT
I was wondering how many of you Martian Gamers have a reaper tripod as part of your force? I was looking into one for they are cheaper than a harvester tripod and I was on the fence on this one so to say. I look forward to your input and helpl
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Post by greenbeanie on Jan 5, 2018 14:05:17 GMT
That happens when you let the Politicians run the show and not the Generals/
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Post by greenbeanie on Jan 3, 2018 2:04:42 GMT
Same to you buddy. Thanks for the forum.
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Post by greenbeanie on Jan 1, 2018 14:02:20 GMT
do not forget the Dream Pod 9 Gear Krieg Tesla turret. I got one on Ebay for $7.00 (Yankee Dollars)
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