I was pondering methods that the Martians could use Blip markers in their games so they were useful to Human and Martina armies.
I came up with the following general ideas:
1. Some sort of semi-autonomous Stealth Drone
2. Loboton ambushers
3. Some sort of motion sensitive mine/traps
The Lobotons and Drones would be challenging challenging due to the Controller related issues, but perhaps they could be stand alone units that had enhanced AI systems to act as stealth/scout units? The mines would basically just be mines.
I have this vision of a US infantry coming across the scene of a massacre. The tendrils of dissipating green gas filled the air and made LOS murky. The victims of the attack spread across a lush field. As the gas masked troopers pick their way through the dead, a few rise up from the mist and attack as Lobotons.
Post by charleybourne on Jun 15, 2016 17:09:05 GMT
I really like options 1 and 3. I'm not keen on 2 because a) I just don't like Lobototons full stop! I'm a Drone man all the way. No real reason for my prejudice and I'm very happy for all those that do use them, they just aren't my cup of tea and 2) In game terms I can't see the Martians wasting the extra AI on zombies.
The gas cloud ambush scenario is great. What about a purple cloud that resurrects some victims as Ragers? Weird that I like Ragers but not Lobototons but there you go!!
I agree about the Lobos - waste of food. Turning enemy into Ragers as a tactic is also wasteful, but a few units created to disrupt the enemy line is acceptable to the Martian logic. See elsewhere on the forum of my new 2ndGen CABD, all metal humanoid 'drones' that are upteched to replace lobos. The mines are easy to implement. See my 'strange' thread using my disposable (non biohazard) insulin needle covers. I did up Martian minefields with them.