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Post by lcpl210 on Apr 17, 2016 9:45:21 GMT
After joining the forum after learning of the closing of AD and the ending of production on AQMF models I have been in a scramble to finish building my collection. The thought occurred to me after almost spending $60 on a single set of 3 Martian drones, but thankfully being outbid at the last min, of how much is enough?
I have 7 assault tripods, 3 scouts and a unit of Loboton slicers and when they arrive from the UK I should hopefully have 3 more scouts, 1 slaver, 1 scientist, 1 harvester. But no drones of any kind. I have also been grabbing human sets as well but don't know off hand exactly what I have (will edit and add once I inventory) So I come to seek the wisdom of my fellow enthusiasts where should I stop? What's enough points worth of Martians for even the biggest games you might feasibly foresee playing?
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Post by mikedski on Apr 17, 2016 10:01:49 GMT
I think number of tripods is adequate. To me it is a matter of how many tripods can you place on a typical 4x6 foot gaming table without being crowded.
6 assault tripods + 3 or 4 scout or specialist tripods will come to a ballpark of 1500 -1800 points.
1500 - 1800 points will put a lot of US Army troops on the table.
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Post by boxholder on Apr 17, 2016 12:46:15 GMT
mikedski makes a really good point. Take a look at the "Story Arc" thread in the Battle Reports section to see how crowded things can get with 12 tripods. Admittedly, the Martian player used a concentration tactic, but in the photos you can see that not much of the table is empty beyond the main action.
Plenty of humans--yessiree!! And several manufacturers make good WWI era troops that can serve. You are not captive to AD products.
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Post by madmorgan on Apr 17, 2016 17:50:06 GMT
The key to lots of tripods is to have well seperated waves of tripods to maintain a better than six inch distance. This means that scenarios with large Martian forces should probably have reserve or reinforcements for more that 4 assault (veteran CO the 4th) and 3 scouts with one slaver and/or grenadier. A new arrangement of the organizational Martian forces chart should probably be implimented for AQ1916+ based on what the Martians have learned through the years of fighting.
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Post by billf on Apr 17, 2016 18:24:50 GMT
When I first started I felt there was no such thing as too much. Now that I have between 4600-5000 points for each side, I have decided that I probably have more than I need. Most of the time we play around 2000 points per side.
Bill
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Post by loyalist on Apr 17, 2016 19:17:27 GMT
Regarding controller tripods and drones/lobotons, I guessed that running 12 elements of drones and/or lobototons per controller would be enough so that was my purchase limit. I've got 2 Slavers, 1 Reaper, and a Royal Scientist. The Reaper controls 6 Scorpion and 6 Hover drones, one Slaver controls 12 drones and the other 6 drones and 6 hover drones. The Royal Scientist has 6 elements of Lobotons with Blasters and 6 with Slicers, and can make one more unit of 3 elements during a game. I have 3 Sniper Drones which are assigned to guard the Harvester when it's in play, otherwise they're with the HQ tripod.
I have several Martian models required for specific scenarios: 3 Constructor conversions and 3 Energy Pylons, and 2 Gatherer conversions (in progress) plus the Harvester for the 'Harvest' scenario.
For regular battles I have 7 Assault tripods, 3 Grenadiers, 2 Scouts with targeters and 1 without.
For 'character' tripods I did a Red Martian conversion, and will be converting a Dominator and a Veteran from Assault kits.
I have 3 spare Assault tripod kits and a couple of spare Scout heads, but don't know if I'll build them.
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Post by terrance on Apr 17, 2016 21:20:18 GMT
We have generally done 1500 to 2000 point games on a 4x6 table. 1800 to 1900 being the most common. That allows the Martian player to cover the width of the table with more or less decent separation between the tripods. Then I go to all that work to build a city and the silly Martian player bunches up on one end. Sigh, what's a person to do?
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Post by billf on Apr 17, 2016 22:24:11 GMT
If you're human,the answer is kill them all. If you're Martian, it's spread out and kill them all. Simple
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Post by billf on Apr 17, 2016 22:27:47 GMT
Loyalist,
If you decide you want to get rid of the 3 assault tripods,I would be interested. I want to make a Dominator,but need multiple assaults to do it.
Bill
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Post by loyalist on Apr 18, 2016 0:45:42 GMT
Loyalist, If you decide you want to get rid of the 3 assault tripods,I would be interested. I want to make a Dominator,but need multiple assaults to do it. Bill HI Bill, I'm going to hang onto those kits for now. You should be able to copy the AD Dominator using only 1 Assault tripod kit. There are photos of it in a few places, including on this forum in the section with AD photos. All AD did in the end, instead of designing a completely different tripod, was stick another section about 1.5" tall between head and legs, make a left arm with heat ray (which is an easy conversion if you have a spare heat ray arm), add a few things to the 'face' and put a missile launcher on the head. I'm working on a completely different missile launcher that looks less terrestrial and uses pieces from several spare Black Dust launchers. I hope to finish it and post photos in about a week.
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Post by hardlec on Apr 19, 2016 22:56:03 GMT
How much is enough? a hard question to answer. Had my health not gone south I would have tried hard to get three more Assault tripods to get six before AD crashed. I have three Assaults, three Scouts, 2 reapers, a Grenadier, a harvester and a royal scientist. I have a box each of drones, scorpion drones, shock drones and virus drones.
I would love more drones. I have no desire for Lobots.
There are some alternatives possible for Tripods, but nothing I have seen for Drones.
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Post by wisercj on Apr 20, 2016 4:42:01 GMT
How much is enough? a hard question to answer. Had my health not gone south I would have tried hard to get three more Assault tripods to get six before AD crashed. I have three Assaults, three Scouts, 2 reapers, a Grenadier, a harvester and a royal scientist. I have a box each of drones, scorpion drones, shock drones and virus drones. I would love more drones. I have no desire for Lobots. There are some alternatives possible for Tripods, but nothing I have seen for Drones. See the Martian Drones thread under General Hobby. There are a couple of alternatives listed.
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Post by charleybourne on Apr 20, 2016 5:54:47 GMT
I would love more drones. I have no desire for Lobots. I'm right with you there. I've been lucky enough to pick up some very reasonably priced Drones via e-bay and a couple of AQMF Facebook sites. It's worth looking as they do crop up now and then.
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Post by lcpl210 on Apr 20, 2016 8:00:55 GMT
ok for the humans, I have 4 doughboy squads(12 stands), 1 Forlorn hope team, 2 machine gun teams (6 stands), 1 rough rider squadron (3 stands), 2 heavy armor infantry platoons (6 stands) with 3 carriers, 1 field gun battery, 1 heavy field gun battery, 1 Anti-tripod gun, 1 unit of mobile artillery tanks, 9 steam tanks, 1 MKII command tank 1 Marine Corps landing force, 1 command squad. When they arrive from eBay 3 more MKII tanks, a MKIV monitor, and 3 flivvers. So for the humans I have a pretty diverse selection, but do I have enough fieldguns and infantry? And what models should the the tanks be made up off?
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Post by loyalist on Apr 20, 2016 10:08:32 GMT
ok for the humans, I have 4 doughboy squads(12 stands), 1 Forlorn hope team, 2 machine gun teams (6 stands), 1 rough rider squadron (3 stands), 2 heavy armor infantry platoons (6 stands) with 3 carriers, 1 field gun battery, 1 heavy field gun battery, 1 Anti-tripod gun, 1 unit of mobile artillery tanks, 9 steam tanks, 1 MKII command tank 1 Marine Corps landing force, 1 command squad. When they arrive from eBay 3 more MKII tanks, a MKIV monitor, and 3 flivvers. So for the humans I have a pretty diverse selection, but do I have enough fieldguns and infantry? And what models should the the tanks be made up off? I think you have a well balanced force, with enough artillery for its size. I'd add 2-3 command squads, using Blue Moon WWI figures if you can't get more AD squads. I use tanks in a squadron of 10 with 3 Mk III (or Mk IIb), and 6 Mk II plus the MK IIc. I use Mk IIt tanks to tow the heavy field artillery and flivvers for the regular field battery guns. I'd get more trucks for the infantry, enough to transport 2 doughboy squads and one HMG unit, and 2-3 as Ambulances. I plan to buy some from Conqueror models when they're available.
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