Post by hardlec on Apr 10, 2016 22:40:07 GMT
Coil Guns and Rail guns are similar but very different.
Both use electricity to propel a projectile, and their efficiency in terms of turning latent energy into kinetic energy are very high, they are much more efficient (in theory) than chemical propellant, i.e. guns. Both have the extreme advantage of not having to carry large amounts of very volatile and very dangerous propellant charges. Neither produces the tell-tale flash and both are very quiet compared to guns.
As of 2016, neither the rail-gun nor the coil-gun is a usable weapon system. If they are to be included in the GMW mythos, there will have to be some “fudging.” The power supply for the Tesla gun will be quite effective at powering either system. The will to utilize each system, and the priority expressed in massive amounts of funding to develop is there. Adding the coil-gun, theorized in 1904 is probably not that great a stretch. The Rail-gun was not theorized until 1919, so adding it may take a little more creativity.
The Coil-gun works on the same principal as the electric motor. Spin a magnet in a copper coil and you create electric current. Put current in the coil and you can spin the magnet. When an electric engine is used to create current it is called a generator. Many a farmer has taken the wheel off a model T, attached an engine to the wheel via a belt, used the car engine to spin the electric engine backwards and use it for a generator. The same engine could be hooked to a source of electricity to provide physical power., a motor
A properly wound tube-shaped coil, with a sudden jolt of current, could propel a magnetic projectile with considerable force. The devil is in the details, of course. The cost of materials and the extreme precision needed for the exceptionally close tolerances needed would make a coil-gun prohibitively expensive. Unless the survival of your species depended on making working coil-guns, of course.
Rail-guns use the Lorentz principal. Two rails are parallel and have opposite charges. A conducting projectile is able to contact both. The current is applied and the projectile is propelled along the rails. Simple in theory. Outrageously difficult in practice. It has been suggested that rail-guns be used in space, mainly because the conductivity of air tends to short out the rails.
In game terms, Coil-guns:
can fire from ambush and remain concealed.
will have a 25% greater range due to greater accuracy
will be easier to destroy, probably by 2 points
will cost about 10% more in terms of points, than their conventional cousins.
Vehicles armed with Coil-guns must be stationary to fire, unless they tow a Tesla-gun generator.
I will let another person use the Rail-gun as a basis of a weapon.
Both use electricity to propel a projectile, and their efficiency in terms of turning latent energy into kinetic energy are very high, they are much more efficient (in theory) than chemical propellant, i.e. guns. Both have the extreme advantage of not having to carry large amounts of very volatile and very dangerous propellant charges. Neither produces the tell-tale flash and both are very quiet compared to guns.
As of 2016, neither the rail-gun nor the coil-gun is a usable weapon system. If they are to be included in the GMW mythos, there will have to be some “fudging.” The power supply for the Tesla gun will be quite effective at powering either system. The will to utilize each system, and the priority expressed in massive amounts of funding to develop is there. Adding the coil-gun, theorized in 1904 is probably not that great a stretch. The Rail-gun was not theorized until 1919, so adding it may take a little more creativity.
The Coil-gun works on the same principal as the electric motor. Spin a magnet in a copper coil and you create electric current. Put current in the coil and you can spin the magnet. When an electric engine is used to create current it is called a generator. Many a farmer has taken the wheel off a model T, attached an engine to the wheel via a belt, used the car engine to spin the electric engine backwards and use it for a generator. The same engine could be hooked to a source of electricity to provide physical power., a motor
A properly wound tube-shaped coil, with a sudden jolt of current, could propel a magnetic projectile with considerable force. The devil is in the details, of course. The cost of materials and the extreme precision needed for the exceptionally close tolerances needed would make a coil-gun prohibitively expensive. Unless the survival of your species depended on making working coil-guns, of course.
Rail-guns use the Lorentz principal. Two rails are parallel and have opposite charges. A conducting projectile is able to contact both. The current is applied and the projectile is propelled along the rails. Simple in theory. Outrageously difficult in practice. It has been suggested that rail-guns be used in space, mainly because the conductivity of air tends to short out the rails.
In game terms, Coil-guns:
can fire from ambush and remain concealed.
will have a 25% greater range due to greater accuracy
will be easier to destroy, probably by 2 points
will cost about 10% more in terms of points, than their conventional cousins.
Vehicles armed with Coil-guns must be stationary to fire, unless they tow a Tesla-gun generator.
I will let another person use the Rail-gun as a basis of a weapon.