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Post by acefromearth on Apr 10, 2016 12:29:56 GMT
Update: bunkers and WIP Land Ironclad.Here's the deal: prior to losing interest after the end of the AD fiasco, I was experimenting on teeny-tiny miniature photography to support a skirmish-scale ruleset I was working on. While I learned a lot about lighting and macro use, the photos were less than stellar. I had planned on retaking them, but never got around to it. Here's a few to show off some of my models. Cantonment area. I used single models as markers to represent various things, like stealthed units or infantry inside a vehicle or building. Each model represented one stand of infantry. In the skirmish game, each model was it's own element with special rules or equipment. A remote outpost falls under Martian drone assault. Airfield. I had some cool scenarios planned involving airplanes (circa 1918). One scenario had the aeroplanes as objectives worth points. One plane could lift off per turn and humans received victory points, but if the Martians destroyed the planes, then they received the victory points. The longer the humans defended, the more VPs.
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Post by acefromearth on Apr 10, 2016 12:31:58 GMT
Industrial area. Warehouse sector of a city. Armored infantry wait in the ruins to ambush a Martian drone patrol.
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Post by acefromearth on Apr 10, 2016 12:36:35 GMT
Scratch-built steam tractor. I made two of these and a bunch of wagons for the rural tables. The trucks are Flames of War WWII Soviet ZILs, but they work well as late-model Fords. The steam donkey was scratch-built to go with a logging or mining camp setup. Martian lobototons and drone overrun the defenders. The US Army is in full retreat!
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Post by acefromearth on Apr 10, 2016 12:47:26 GMT
The dirt roads were made from wall putty over a double-backed artist's matte paper. Although strong, the putty has a tendency to flex and crack, so I wouldn't suggest doing this unless you don't need to move your terrain around too much. I made 6 of the little houses, and 4-5 of the larger ones. Add in fields, an orchard, and tree groves and I have way too much terrain for most games. But variety is spice! I fell in love with the Ford Model 1916 machinegun carrier, even though I don't think these were used very much in the US. I know the British and Aussies used them for desert patrols, and I think the Soviets used them too. These are made from card with Flames of War motorcycle riders for crew. In my little game setting, British forces arrive from Canada to help form up defenses east of Seattle. The Canadians don't have heavy forces to spare for the West Coast, but the infantry and armored car reinforcements are lead by a daring young Colonel. I liked the idea of the British cheeky attitude as they rode to rescue the Americans, imagining they'd certainly be waving their colors as they rode in.
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Post by mikedski on Apr 10, 2016 12:50:32 GMT
yes - this is what I'm talking about!
The red brick roads in the urban terrain. How'd ja' do them?
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Post by acefromearth on Apr 10, 2016 12:50:47 GMT
One of my conversion projects was flivvers for my US forces. I used Flames of War Italian trucks modified as FWD Model Bs. The cannons are mounted on their own bases that lift out of the bed so the trucks can be used for transport or as light attack vehicles.
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Post by acefromearth on Apr 10, 2016 13:05:47 GMT
yes - this is what I'm talking about! The red brick roads in the urban terrain. How'd ja' do them? I picked up a roll of rubber brick matting from Michael's Crafts around Christmas. The scale is off, but it's acceptable to me. I think you can order it, although it's much cheaper during post-holiday sales. I've used it for streets, marketplace squares, and roofing. Part of my skirmish side project was developing characters. There was a storyline following a scientist and his traveling companion who track down radium ores within the "contested" Martian areas outside Spokane. Basically an Indiana Jones/Dr. Whom and femme fatale archetype (center, in the brown leather coats). I made from armed citizen militias from the refugee models. From the right is the Mayor, armed with Colt 1903 pistol, a Red Cross battlefield nurse, Father Flanagan reading quotes from his giant book of scriptures. I used the Marine models for State Volunteer troops, assuming their lack of equipment represented by campaign hats instead of helmets. Of course the large tripods don't really fit into a skirmish level game, so something needs to control the drones and lobototons. In comes the Speaker drone, a special advanced model of autonomous drone designed to infiltrate and mind control humans. The Speaker drone acts as control node for the other drones and such, taking the place of a Slaver or Scientist. This model is using the dead corpse of a small girl like a puppet to speak with it's human adversaries. Father Flanagan is having nothing of this demon, however, staunchly facing it down with his faith. I made two preacher models, the other being an End of the World-type Martian collaborator. He's standing on a soap box with clap board and bible. The town militia holes up in the barricaded church until help from the Army can arrive.
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Post by acefromearth on Apr 10, 2016 13:23:21 GMT
My force command stand. The Colonel has been stopped by a motor messenger with reports of the utmost importance. An immediate response is required! The Colonel's driver is an old Cavalryman wearing his old service Stetson, brought back to the state militia from retirement due to the imminent danger.
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Post by acefromearth on Apr 10, 2016 13:30:41 GMT
And finally, some of my Martian terrain. This is an assault on a Martian power node. Our scientist hero takes advantage of the chaos to slip through the melee and investigate the power node. Unfinished work on a Martian harvester node in the ruins of a farmhouse, protected by Sentry turrets. It's hard to see, but there's human prey in the tentacles, about to be thrust down the bladed mouth-chute and processed into bloody goo, which is pumped into the nearby storage dome (painted red). This was to be a centerpiece for rescue missions. The real reason it's so challenging photographing miniatures...
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Post by Quendil on Apr 10, 2016 13:36:59 GMT
Awesome work
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Post by boxholder on Apr 10, 2016 16:08:09 GMT
Absolutely marvelous work!! I bow before your superior mojo! Great creativity in units, terrain and storyline.
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Post by easye on Apr 10, 2016 16:22:00 GMT
Great stuff!
I love the idea of a skirmish rule set in the AQMF universe.
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Post by acefromearth on Apr 10, 2016 21:26:04 GMT
Great stuff! I love the idea of a skirmish rule set in the AQMF universe. I'll post what I had finished pretty soon. The rules were fairly simple and built off the base game rules for familiarity. Big changes were how assaults are conducted, and changing turns into actions for individual models. Each model or unit has 3 actions per turn it can use to move, shoot, use equipment, or do something special. I felt the smaller focus required more depth of choice than the large battlefields represented by the core rules. Had a small list of equipment and weapons choices. I envisioned the scale would be up to light vehicles and drones, so missions would likely be focused around special actions like rescues, raids, or deep recon. The narrative storyline I was building involved the fall of Spokane as the Martians pushed west circa 1916 and the Great Pause where the main Martian forces seemed to go hibernate for a couple years. Small bands of holdouts and militia fighting in the ruins of the city after the main tripod advance moved on, and regular Army units conducting raids or recon prior to launching assaults into occupied territory.
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Post by loyalist on Apr 10, 2016 23:40:31 GMT
Very inspiring modelling!!
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Post by acefromearth on Apr 11, 2016 3:11:50 GMT
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