Post by hardlec on May 25, 2017 18:08:08 GMT
A possibility to use tripods as fireships, i.e. to get close to enemy strong points then self-destruct, and also to account for humans attempting to salvage pieces of Martian technology. Feedback is requested.
Fireship Tripod
Some tripods come back from the field of battle too damaged to be worth repair or refit. Some of these tripods have been modified for a one-way trip to self-destruct and destroy particularly difficult fortifications of the prey-that-stings.
Fireship Tripods have the fighting compartment replaced by drone receiver systems. Any useable equipment is salvaged. Once converted to a drone, the fireship is led into combat to its final destination and then it is detonated.
Any tripod may be converted to a fireship, however Assault Tripods are most commonly used.
Fireship Tripod:
Speed: 6
Defence: 6
Armor: 11
Weapons: None
Cost: 175 points
Limited 1000: only one Fireship tripod may be used per 1000 points of the total army size.
Drone: must be within 16 inches of a drone controller
Detonate on command: At any point during the fireship’s activation, it may choose to detonate. The Fireship tripod is destroyed. Every target up to 6 inches from the Fireship suffers 3 hits at power +2.
As a drone, the fireship tripod does not count toward the break point of the army to which it belongs.
Scuttling charge:
Cost: 25 points
If a Tripod has scuttling charges, it may self destruct at any time during its activation. The tripod is destroyed. Every target up to 6 inches from the Fireship suffers 3 hits at power +2. A tripod that scuttles counts double toward break point.
For Campaigns, done post-battle.
Attempt to salvage from a tripod: Roll once for each tripod left on the field if the humans win the scenario. Modify the roll by -1 if the tripod was destroyed by a critical hit. Modify the roll by -2 if the tripod was destroyed by scuttling charges or if the tripod had been used as a Fireship.
1: Tripod is booby trapped and kills all salvagers. Nothing is salvaged
2: Nothing is salvaged
3: Nothing is salvaged
4: Metal Recovered
5: Metal Recovered
6: Metal Recovered
7: Damaged tentacle recovered
8: Damaged weapon recovered
9: Damaged power core recovered
10: Roll on Treasure Chart
Treasure Chart
1: Tripod is booby trapped and kills all salvagers. Nothing is salvaged
2: Metal recovered
3: Intact tentacle recovered
4: Intact tentacle recovered
5: Intact weapon recovered
6: Intact weapon recovered
7: Intact power core recovered
8: Intact power core recovered
9: Martian body recovered.
10: Live Martian recovered
Players may consider creating trained salvage teams and/or designating vehicles for the expressed purpose of salvaging items of value from downed tripod.
Fireship Tripod
Some tripods come back from the field of battle too damaged to be worth repair or refit. Some of these tripods have been modified for a one-way trip to self-destruct and destroy particularly difficult fortifications of the prey-that-stings.
Fireship Tripods have the fighting compartment replaced by drone receiver systems. Any useable equipment is salvaged. Once converted to a drone, the fireship is led into combat to its final destination and then it is detonated.
Any tripod may be converted to a fireship, however Assault Tripods are most commonly used.
Fireship Tripod:
Speed: 6
Defence: 6
Armor: 11
Weapons: None
Cost: 175 points
Limited 1000: only one Fireship tripod may be used per 1000 points of the total army size.
Drone: must be within 16 inches of a drone controller
Detonate on command: At any point during the fireship’s activation, it may choose to detonate. The Fireship tripod is destroyed. Every target up to 6 inches from the Fireship suffers 3 hits at power +2.
As a drone, the fireship tripod does not count toward the break point of the army to which it belongs.
Scuttling charge:
Cost: 25 points
If a Tripod has scuttling charges, it may self destruct at any time during its activation. The tripod is destroyed. Every target up to 6 inches from the Fireship suffers 3 hits at power +2. A tripod that scuttles counts double toward break point.
For Campaigns, done post-battle.
Attempt to salvage from a tripod: Roll once for each tripod left on the field if the humans win the scenario. Modify the roll by -1 if the tripod was destroyed by a critical hit. Modify the roll by -2 if the tripod was destroyed by scuttling charges or if the tripod had been used as a Fireship.
1: Tripod is booby trapped and kills all salvagers. Nothing is salvaged
2: Nothing is salvaged
3: Nothing is salvaged
4: Metal Recovered
5: Metal Recovered
6: Metal Recovered
7: Damaged tentacle recovered
8: Damaged weapon recovered
9: Damaged power core recovered
10: Roll on Treasure Chart
Treasure Chart
1: Tripod is booby trapped and kills all salvagers. Nothing is salvaged
2: Metal recovered
3: Intact tentacle recovered
4: Intact tentacle recovered
5: Intact weapon recovered
6: Intact weapon recovered
7: Intact power core recovered
8: Intact power core recovered
9: Martian body recovered.
10: Live Martian recovered
Players may consider creating trained salvage teams and/or designating vehicles for the expressed purpose of salvaging items of value from downed tripod.