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Post by hardlec on Oct 16, 2019 0:44:21 GMT
Indeed. The fun part of alternative history is the alternatives. In 1914, Wright Fliers were high tech. By 1918 they had the Sopwith Camel and the Eindeker. Is it possible? Then go for it.
Have fun, and that's an order.
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Post by hardlec on Oct 12, 2019 19:29:15 GMT
Steel helmets were not available until 1916. Neither were tanks. Some anacronism is fine. A lot of projects in development in 1918 were still being developed in 1938, due to lack of interest and money.
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Post by hardlec on Oct 10, 2019 18:32:56 GMT
Perhaps your Martians are too timid. I find I can close with a heavy gun and turn its crew to cinder biscuits by turn three. I will check my rules. I'm probably doing something wrong.
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Post by hardlec on Oct 10, 2019 18:21:21 GMT
Flivvers are very useful and could be more useful.
They can tow artillery and carry troops more quickly.
The could be used as ammo carriers, ambulances and command units.
It takes a minimum of 6 flivvers to make a good convoy escort game.
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Post by hardlec on Oct 10, 2019 17:35:01 GMT
I think Ernie Baker had the idea of making AQMF a thing like warhamster, with several factions all at war with each other. Prey, Martians Selenites (moon men) Venusians and Morlocks. To me, there are enough silly warhamster clones. (Zero is the right number.)
Please keep the suspension of disbelief to a reasonable level. No walking tanks. No flying saucers/anti gravity vehicles. Please let the grunt with a rifle and a heart continue to be the hero.
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Post by hardlec on Oct 10, 2019 15:40:15 GMT
Beautiful, awesome! Thanks for sharing.
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Post by hardlec on Oct 10, 2019 14:04:31 GMT
I would suggest some ammo carries as support for your guns.
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Post by hardlec on Oct 10, 2019 13:53:23 GMT
To make 1:250 scale 1:100 scale, enlarge the parts 250% with the enlarge or reduce feature on a copier. While the process can be arcane, I found the easiest way ended up being to make a copy, cut out the parts with simple boarders, enlarge the individual parts. Paper is less costly than ink. You can then re-arrange small parts on a single sheet if you wish. The old school cut and paste with real scissors and real paste works pretty well.
I found a small and medium sized rotary cutter useful. They cut long lines easily and with a ruler, very straight.
In the scrap booking section of the big craft store, they sell envelope folding sets. These have gone folders and groved plattens which make very precise folds easy.
Paper models look great and are very durable, very attractive and "play" much better than plastic.
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Post by hardlec on Oct 6, 2019 20:49:46 GMT
Paper shipwright is a site with lots of paper models of WWI and earlier brown water ships, as well as some other interesting stuff, like a docking tower for an airship. Digital Navy has great models but mostly bigger vessels.
WWI destroyers often did not have turrets. Their main battery would be in casements on the sides of the ship with some smaller guns in open mounts on the decks.
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Post by hardlec on Oct 1, 2019 20:19:53 GMT
Awesome
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Post by hardlec on Sept 15, 2019 21:30:52 GMT
For the last several weeks I have grown ever more frustrated with the tapatalk app. It eats my posts, and won't let me reply to PMs.
I will be uninstalling it and going pack to proboards over google.
I have also had minor but nagging health issues. I hope to be more involved soon.
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Post by hardlec on Sept 15, 2019 21:27:29 GMT
Paramount pulled the licence of anyone doing a game about Babylon V. They watched as AOG destroyed their molds. Paramount now regrets this as they lost most of their original .STL and other graphics files.
I'm sad to say this, but if the molds ever fell into unenlightened hands, the result would be: "What the F**k is this? to the recycle with you."
Heavy sigh
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Post by hardlec on Sept 15, 2019 21:19:01 GMT
It would be very nice if Abby Normal would continue to sell legs or better, replacement legs for the legacy tripods.
With cool-as-the-fuel, the old legs are hell-on-jets. With: "I have to pack my tripods, get to the store, unpack my tripods, play, pack up my tripods and go home, there is a little damage each step. Lots of steps and lots of models make it a big job to maintain the figures. Robust legs and stable figures are what I'd like.
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Post by hardlec on Aug 24, 2019 15:39:31 GMT
First: I had a concern about the loss of the counter tray, but by having unit counters, the counter tray is not needed. Second: One weakness of the old tripods is the legs. The plastic legs are too delicate, and the pewter legs are too soft. I’d recommend that the new tripods incorporate clear Lexan columns to the design, providing three points of contact that are very tough and stable, while the tripod legs can be decorative. Third: I’d strongly recommend 3 sizes of head and three 3 of legs; small, medium and large heads, low, regular and tall legs. This provides nine types of tripods for six “parts.” Add caps, such as a missile pod, a great horn, a grinder al la the harvester, and some others, and different arms/tentacles. Put a magnet on the end of each arm, and put a magnet on each tool to swap out tools, weapons, impaled victims, etc. Modular parts will reduce inventory headaches. According to the literature, Martians are individuals and fight as individuals. Individualizing the Tripods will be a good thing.
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Post by hardlec on Jun 30, 2019 19:10:24 GMT
So: Flares can offer a temporary boos to defence, or, they may be used (at night) to mark targets and hence to lower the defence value of specific Tripods.
Flare: Cost 10 points each. Range Base-to-base A flare may be used to give a unit +1 defence for one turn. OR range: 15 inches A flare may be fired at a tripod, if a hit is scored, the tripod is -1 to defence. A given unit may use one flare per turn. Results do not stack.
Consider (to simplify) Flare/Smoke as above. Smoke is used to mark Tripods in the light and to obscure humans in the night. This way the time of day is less important.
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