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Post by scottwashburn on Dec 9, 2016 18:36:29 GMT
Same principle. I imagine that a lot of the jury-rigged gunboats I mentioned would be like that. Still plenty of paddle-wheelers on the river at this time!
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Post by madmorgan on Dec 15, 2016 0:27:44 GMT
Dang rules too - I'll add them to the optional rule book soon as well. Good show!
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Post by hardlec on Dec 15, 2016 20:48:14 GMT
I will buy one as soon as I can.
A boat with no power can still maneuver a little, the river is often fast enough to make steerage way, and the rudder is manual. If not, a couple of stout sailors with boat hooks can "fend off" collisions. Ramming is a hard thing to do deliberately, collisions between boats are rare and usually involve alcohol in the case of riverine craft. (Yes, I've had my boat rammed by a drunken "fisherman" a couple of times. No damage, but mountains of paperwork.)
Collisions at sea are a bit of a different matter, as a ship can develop enough momentum that it can't maneuver out of danger, and fending off isn't going to matter.
I'm of the opinion that rules for accidental collisions will not be needed. The same with trying to ram wading tripods.
For comic relief, I can see the slapstick/kafkaesque scene of drones on rafts.
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Post by madmorgan on Dec 16, 2016 18:07:46 GMT
Well, in one shot, Scott's given us an excellent 'modern' riverine boat AND a completely different set of Ships rules that trump my for this vessel at least. So we have two choices for riverine unit boat rules and models. I still have a valid set of rules for paddle boats in that element as well as off-shore larger vessels (DD, CL, CA, BB, etc.). Two quick questions. 1/ I support the idea the 'repairs' table should definitely include a Hull repair! 2/ The smoke coming out of the pictures is cotton ball, stretched and colored black right?? Not provided with the model I'm sure.
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Post by madmorgan on Dec 16, 2016 18:09:36 GMT
Hmmm harlec has a point. Time to put the thinking cap on ref Aquatic Martian Machines. They've been here long enough to start coming up with something. Maybe a 'hover' style Slaver to control the already water ready Hover Drones? Will work on it.
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Post by scottwashburn on Dec 16, 2016 19:04:35 GMT
Well, in one shot, Scott's given us an excellent 'modern' riverine boat AND a completely different set of Ships rules that trump my for this vessel at least. So we have two choices for riverine unit boat rules and models. I still have a valid set of rules for paddle boats in that element as well as off-shore larger vessels (DD, CL, CA, BB, etc.). Two quick questions. 1/ I support the idea the 'repairs' table should definitely include a Hull repair! 2/ The smoke coming out of the pictures is cotton ball, stretched and colored black right?? Not provided with the model I'm sure. There's no need for a hull repair option. The "Armor" rating IS the hull rating. I was tempted to call it "Structure", but I figured it would cause less confusion by keeping it the same as the tripods. Perhaps I was wrong in any case, if you run out of armor/structure, you sink. So repairing armor/structure is what you do to stay afloat. Trying to make the armor a different thing from the hull adds too much complexity. Keep it simple!
The smoke is not cotton, but some sort of pillow stuffing material I got at a fabric store and spray painted black.
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Post by gdieckhaus on Dec 17, 2016 5:31:29 GMT
Scott on your paper terrain products how thick is the cardstock you are using?
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Post by scottwashburn on Dec 17, 2016 11:20:08 GMT
Pretty thick. I actually use posterboard for most of the products. At the All Quiet scale there is no need for any additional reinforcement (although you are free to add it). It's sturdy stuff once built.
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Post by madmorgan on Dec 17, 2016 23:04:24 GMT
As to the MG locations, I count 20 portholes, 14 below deck and 6 in the rear blockhouse. With the crew of 50, I figure 5 for 6" turret, 3 each for the four 4" turrets, so 17 men so far. Figure Captain, Lt., two senior NCOs, and an engineer crew consisting of 2 stokers per shift (=6), a chief engineer, and two engineers. Thus far, 28 officers & men. Add a mess sergeant, two cooks, a signals officer, two signals crew that gives us 34 to&e thus far. Add one further watch officer for a total of 35 to&e. This leaves us up to (5) three-man MG crews. Probably Marines. With the above as the basis, any of the 20 portholes can have a mg with up to 5 total in use at a time. Does this sound fair?? I can't imagine the gunboat not having some mg support for rescue and close in work, especially with the threat of Hover Drones. PS: I'll leave you all to plug in the proper ratings for the naval personnel - just being lazy
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Post by hardlec on Dec 18, 2016 3:49:36 GMT
I don't think the Martians will have much interest in learning how to make boats. They might be able to do dugouts and rafts, but bouyancy will be a totally alien science to them. Long range gas or dust projectors would be more their style.
Navy Army Captain. Colonel Commander. Lt. Colonel Lt. Commander. Major Lieutenant. Captain Lieutenant JG. First Lieutenant Ensign. Second Lieutenant
Naval NCOs are referred to as Chiefs or Petty Officers.
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Post by boxholder on Dec 19, 2016 1:23:40 GMT
Well, for sure they don't have to worry much about boats. If the water is less than 40 feet deep, they just wade it.
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Post by madmorgan on Dec 19, 2016 22:50:10 GMT
Thanks for the navy/army listings hardlec. Yeah, but I figure at some point, by 1917 at least, they'll build a hover style slaver to operate with the hover drone squads. The tactical uses for a 'flight' combo is too logical.
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Post by David N.Tanner 07011959 on Dec 21, 2016 17:54:09 GMT
Burt, The model fits on on 3 legal sized and one letter sized sheet, so I'd probably sell them (printed) for $15.00. I haven't decided if I'll offer them as PDFs. Please offer this as a PDFs. Maybe a smaller version with just the turreted gun
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Post by morbius on Jan 9, 2017 5:48:11 GMT
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Post by scottwashburn on Jan 9, 2017 12:36:34 GMT
Craig, Yes, I've seen that. I love the old pre-dreadnought ships and have a number of books on them. Some were truly bizarre. The US was actually lucky that they neglected their navy in the 1870-1890 period since it saved them from wasting money on experimental designs. By the time we started beefing up our fleet, the designs had been pretty well tested and standardized--except for putting small turrets on top of big turrets!
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