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Post by nowmuseumnowyoudont on Oct 26, 2016 15:44:20 GMT
So I've been thinking about expanding my US and Martian armies. As of right now I have: USA 1 mkII command tank 3 mkII tanks 3 mkIII tanks 1 unit roughriders 2 units infantry 1 unit machine guns.
Mars 4 assault pods though one is painted up and sometimes played as the Red Martian
My question is on a budget of about 100 dollars total, how should I expand these forces. I'm somewhat interested in the whole slaver and drone/lobo mechanic ln order to give the infantry someone their own size to pick on.
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Post by farkongnome on Oct 26, 2016 16:24:43 GMT
Try this:
LobototOn Squad Blasters $12 LobototOn Squad Slicers $12 Slaver Tripod $25 Grenadier Tripod $22 Armored Infantry $12 Tesla Tank $18
Total $101
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Post by ironcladgames on Oct 26, 2016 16:28:07 GMT
For the Martians: Grenadiers and the Scout box (for the spotter). For the US: MK II artillery.
My $0.02 and it clocks in at the price that you want.
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Post by LS650 on Oct 26, 2016 19:45:12 GMT
How about some Armored Infantry Carriers? You get the three carriers plus a bunch of infantry for $50. Then pick up some Assault or Scout Tripods to balance it out.
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Post by loyalist on Oct 27, 2016 0:35:49 GMT
I wish the AICs were sold without Armored Infantry - I have enough AI but no AICs to carry them.
Also, there's nothing in the AIC rule supplement that says they can't be used to transport non-armored infantry. I need 3 AICs to transport the AI I already have and could use 3-6 more to transport regular infantry. Although with 5" speed the AIC is slower than dismounted regular infantry they'd provide some protection during movement until the troops disembark (and they'd look great on the table).
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Post by mikedski on Oct 27, 2016 14:00:38 GMT
For more flavor:
Field guns and HQ unit for US and scout box with grenadier(s) for Martian.
or
Reaper and drones for Martian "infantry" if that is what you're really hankering for.
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Post by terrance on Oct 27, 2016 18:34:02 GMT
I wish the AICs were sold without Armored Infantry - I have enough AI but no AICs to carry them. Also, there's nothing in the AIC rule supplement that says they can't be used to transport non-armored infantry. I need 3 AICs to transport the AI I already have and could use 3-6 more to transport regular infantry. Although with 5" speed the AIC is slower than dismounted regular infantry they'd provide some protection during movement until the troops disembark (and they'd look great on the table). I have allowed AICs to carry regular infantry with the house rule that each vehicle can carry 3 stands of regular infantry or 2 stands of heavy infantry (as described in the rules). The reasoning is that the heavy infantry are bulkier and take more room than regular infantry.
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Post by loyalist on Oct 27, 2016 20:08:30 GMT
I hadn't considered how much less bulky the regular infantry are. It makes sense to use 1 AIC per regular infantry unit. If I can eventually buy AICs without armored infantry I'll use that rule.
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Post by LS650 on Oct 27, 2016 22:24:02 GMT
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Post by loyalist on Oct 28, 2016 1:40:13 GMT
I've been considering that model but couldn't get any response from the company about its actual dimensions. 20mm scale is slightly larger than 18mm; based on the real size of the Mk IX it isn't a huge tank in 20mm. I've misplaced the page I did the calculations on a month ago but it would be significantly narrower than an AIC model and maybe a tad longer.
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Post by boxholder on Oct 28, 2016 23:25:50 GMT
Don't worry overmuch about scale variations in these small scales. Consider the models to be "representative." If it looks close, use it and don't think twice.
I understand that some are bothered by these variations. But some are worried about the difference between 1/24th scale cars and 1/25th scale cars. Or the difference between 1/72nd and 1/76th and HO 1/87th. For purposes other than getting the spacing right for model railroad rails and wheels, it makes no real FUNCTIONAL difference.
The difference between real world ground scale and the table scale greatly eclipses minor variations in scales of miniatures used. And we have accepted that distortion without even a whimper. Consider that a rifle in AQMF has a range of 15 inches, while a real rifle has an effective range of a mile or more. So, 5,280 feet in 1/100th scale is 52.8 feet or over 633 inches.
The enjoyment of the game is what's important.
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Post by hardlec on Oct 30, 2016 4:02:22 GMT
I once saw a photo comparison of a 15mm figure and a crude cutout of beaded styrofoam, both Painted. At 6 feet away, it was hard to tell the difference. There are those who measure the size of bricks to assure they are to scale. If that's your thing, have fun. If it's not your thing to split millimeters, that's fine, too. Soldiers can be between 5'5" and 6'10", there's lots of wiggle room.
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Post by madmorgan on Nov 2, 2016 22:48:31 GMT
I can't add anything to the good suggestions for add-ons above. As to the figure/AIC, it does seem reasonable that more men could fit into the A1C - but it would, game wise, make it superior in some ways to the Cardie. Note that you could put a British Assault squad in a A1C - surprise ! As to figure size, there is a big difference between the 15 & 18 mm size figures which might not be apparent at a distance, but really shows up once you're down at table height to measure moves, ranges, etc. It might not matter to some and I salute those who see the overall scope of the game vs the figures. For me, the solution is to build all human armies out of 15 mm or any other scale (22 mm or 1/72, 1/87 etc). If all the human forces on the table are the same scale, it looks fine, as the Martian machines are large enough to match up with the 'prey'. Note that in the case of Lobototons, I allow that the 18 mm figure is a little larger due to the implants, just as the viral agent swells the Rager human form. All this said, there really isn't a reason why you can't mix 15s & 18s somewhat, especially to get units you can' find produced by IG (as of yet). First example of this is FoW trucks with portee guns. The crew will be a little small (15 vs 18), but its worth it to have those 'gun trucks'. Yes, this is a call for IG to at some point produce Flivvers with mounted guns.
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Post by LS650 on Nov 3, 2016 2:49:17 GMT
The original poster doesn't mention having the hardcover rulebook. If you are still sitting with just the Starter Set book, and maybe the full rulebook in PDF, I can recommend the hardcover. Yes, you can read the PDF more conveniently on a tablet, but the hardcover is a really great looking book. It's got a lot of 'fluff' and is well-worth buying. I have a copy and it's a lot of fun just to flip through and read the various newspaper clippings.
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Post by madmorgan on Nov 3, 2016 20:01:10 GMT
I've drawn tons of inspiration from the hardcover rule book. For all the faults with AD, their rule book inspired and continues to inspire new generations of AQ players. Hats off to AD and to IG for bringing us a game with 'legs'. Or would that be tentacles??
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