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Post by conquerormodels on Jul 1, 2016 12:10:41 GMT
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Post by charleybourne on Jul 1, 2016 12:14:46 GMT
Looks great. What material are the turrets made of?
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Post by madmorgan on Jul 1, 2016 12:16:16 GMT
OMGs what a monster!! And the guns are available too! With a low pound to dollar situation (about 1.32/$1)!! Dang! good show! For those of us with little skill modelling and those that are master craft men, this line will be a major boon! Thank you. Wheres my checkbook?? Lets see, S2G for this much, Conqueror for that much - will I have any monies for Historicon 2016?? Are you folks going to that btw?
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Post by madmorgan on Jul 1, 2016 12:35:10 GMT
Man, have to work some stats up for that thing. Costly for sure, but what a great look. What naval figures are you using btw??
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Post by conquerormodels on Jul 1, 2016 12:39:29 GMT
charleybourne All turrets are resin, the gun barrells are seperate but again resin. Doors, vents, HMG, searchlights are metal. madmorgan Yes a great time if you are US$ based to buy british. The idea was to allow as much flexibility in the design as possible - so you canplace doors, vents, small funnels HMG and search ligts anywhere you want allowing for each landship to be fairly unique. While the two main turrets can be interchanged from main deck to upper deck, the 6x swivel guns and 4 smaller turrets are in fixed locations. But as the main hull is MDF its is easily drilled, etc so locating extra swivel guns is fairly simpe exercise and nothing stopping people adding more of the smaller turrets as well. I am looking at adding a couple more gun options for exampel a 2 and/or 3 gun Main turret, maybe dual smaller turrets on the sides for HMG mounts - basically if the landship sells and there is demand for gun variants I will do them.
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Post by madmorgan on Jul 1, 2016 12:42:04 GMT
Most excellent sir. As you're here - will you have a booth at Historicon 2016 this year? (mid July). I'd suggest staying with a two-gun turret if you do the additional pieces at some point. Looks 'cleaner'. A triple gun turret would almost be like a Kitchener tank for rules purposes. Anyway, hope to see you all (the company) at Historicon this year. And thank you for all the 'bits' to do my own non-LIC modelling.
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Post by conquerormodels on Jul 1, 2016 12:44:58 GMT
madmorganAlas while I would love to go to Historicon I have the small issue of the atlantic to cross  The figures are all from Peter Pig - I am waiting on Andy MacDonald-Rice the painter to send me a list of the packs he used, I also think he will be posting this info on facebook tonight or tomorrow with his write up on how he went about assembling the module and painting it. It would be great to see your view of the stats for this model
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Post by madmorgan on Jul 1, 2016 12:48:19 GMT
Gads, I am sorry your firm won't be there  Yes the Peter Pig fellows have an excellent range of WW1 and Colonial troops that would well for numerous situations. With the size of your new model, they will work fine even if a bit small vs the AQ 18 mm range - the model is soooo huge, that it'll look that much more so with those figures. Bravo! I'll get on the stats for next time - see my Ship thread for some idea on the 18" gun - need to figure what that huge Tesla would be.
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Post by conquerormodels on Jul 1, 2016 13:01:29 GMT
madmorgan Sir - that is a British Swan Electric Canon - not a Tesla, a far more reliable machine of war. (well ok its a tesla but we wanted something british - its all detailed in the background story Looking for ship thread now to have a read on the guns. BTW - the actual size of the guns is quite arbitary - you can change the 18" to 16", and the swivel from 4" to 3", or whatever best works for the game. Likewise while there are 12 HMG - you could simple state there are only 8, or you could go for more
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Post by conquerormodels on Jul 1, 2016 13:09:15 GMT
madmorganwow - that is one detailed piece of work on ships - I wish I found that during the devleopment phase of my landship... Going to print it off and digest it as I will no doubt use this as a reference for future modifications/addons
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Post by madmorgan on Jul 5, 2016 12:24:29 GMT
Okay I've done my prelim on the Iron Clad Landship - I suggest names of famous battles won by the British - the first comes to mind is Waterloo. ICL Waterloo 1 Unit @2750 points. Speed 4" Defense 3 Armor 14 Special: Ironclad Damage Table; Radio; Independent Targeting of all guns. Weapons: 18" Gun: Range 230" +7 Power Barrage 6 Special: Bombardment, 4" AoE with + 2 To Hit Dice; does 3d10 on Tripod Damage Table, keep highest two. Swan Electric Gun: Range 120" +7 Power Barrage - Special: use power vs Martian Infantry with usual 'jumping'; does 3d10 Tripod Damage Table, keep All Three! (4) 5" Guns Range 150" +4 Power Barrage 3 Special: Bombardment; Linked Fire - may fire several guns of the same size together. (6) 4" Ball&Socket Guns Range: 100" +3 Power Barrage 2 Special: Bombardment; Linked Fire - may fire several guns of the same size together. (12) HMGs: Range 20" +1 Power Rate-of-Fire 3 Special: note independent targeting per above.
Iron Clad Damage Table - to be added later.
I wanted to post this right away as I work out the damage table. Note that I didn't give any New Artillery AoE bonuses to the smaller guns (5" & 4") as they all fire independently however if you wish to link them for a specific target: 2 x 5 " gives a +2 To Hit; 3 x 5" gives a +5 To Hit; 4 x 5" gives a +8 To Hit: 2 x 4" gives normal 4" template; 3 x 4" gives +2 To Hit; 4 x 4" gives +4 To Hit; 5 x 4" give +6 To Hit; 6 x 4" gives a +8 To Hit.
My initial thoughts are Wow! and man that some points for a Big Battle. As indicated above, you could 'downgrade' the size of the guns to make a lower point machine. I suggest that if you do, the armor goes down to a 12 or 13 and the speed up 1 to 2 inches based on the amount of armor you change. The speed would also reflect the change in the gun size as well. I'll do another workup tomorrow with the "Waterloo B" with the smaller guns & armor - it will still be a big monster.
My calculations: 18" at 900 points; Swan at 900 points; 5"s at 210 points; 4"s at 180 points; HMGs at 160 poinsts; Armor at 400 points.
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Post by conquerormodels on Jul 5, 2016 13:40:49 GMT
Hi, Wow that is indeed a monster to take on the battlefield - when Paul and I next play we will use these stats. BWT if you read the background story, then we already have names for the landships - they are based on important sites from the first invasion, therefore these stats would be for HMLS Primrose Hill. HMLS Primrose Hill HMLS Horsell COmmon HMLS Weybridge HMLS Shepperton HMLS Woking HMLS Chertsey HMLS Greenwich HMLS Blackheath Of course you can name the landships what ever you want - I will be releasing alternate weapons which will allow for different variants... Regards andy
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Post by madmorgan on Jul 6, 2016 11:30:56 GMT
I like it the Waterloo and Waterloo B become the Woking A and Woking B; I just love the sound of it, although Blackheath would be a really good name to start the series I'd think. Okay below is the adjusted stats and calculation based on my revised viewing of the ICLs. The only change/addition to the original is the "Linked Fire" which allows the player to link any of his smaller batteries to fire on a single target. Yes, you can have say 2 x 5" and 3 x 4" guns firing at a single target, combining (under the New Artillery Rules) the AoEs to get adjustments To Hit dice under a 4" template. The above example would be 5" x 2 = +2 To Hit + 4" x 3 = +6 To Hit so total above example would have a +8 To Hit! Note that all linked guns must have LoS.
HMLS Woking A: 1 Unit @1880 points Type Iron Clad Land Ship. All stats remain the same with the added Linked Fire.
Calculation: 18" Gun @ 180; SEG @700; 5"Guns @200; 4"Guns @240; HMGs @160 Armor @400. I dropped the 18" to be in line with my Ships numbers, used double a Tesla tank for the Swan; and brought all the other guns in line with my Ships numbers. The HMGs are standard 3 for 40 points. The 4" guns are slightly better than the Ships tables, being 100" range vs 90" on the Ship data. You can of coarse use the 'standard' 90" per that table if preferred.
You'd mentioned changing the armament to different calibers so I did a second workup based on the idea - thus the Woking B.
HMLS Woking B: 1 Unit @1560 points Type Iron Clan Land Ship. Speed 6" Defense 3 Armor 12 Special: Iron Clad Damage Table; Individual Targeting all guns; Link Fire all guns. 16" Gun: Range 200" +6 Power Barrage 5 Special: Bombardment; To Hit +1; roll 3d10, keeping two of the rolls on the Tripod Damage Table. Swan Electric Gun: Range 120" +7 Power Barrage - Special: use Power vs Infantry with Jumping as in rulebook; roll 3d10 on Tripod Damage Table, keeping all (4) 4" Guns: Range 100" +3 Power Barrage 2 Special: Bombardment; Linked Fire; updated 4" ships gun. (6) Ball & Socket 3" Guns: Range 60" +3 Power Barrage 1 Special: Bombardment; Linked Fire. (12) HMGs: Range 20" +1 Power Rate-of-Fire 3 Special: note independent targeting above.
Calculation: 16" Gun @160; SEG @700; 4" Guns @160; 3" Guns @180; HMGs @ 160; Armor @200. Again I lined this up with my Ship threads artillery chart.
I still haven't gotten to the Iron Clad Ship Damage Table yet - sorry. My intent is to line up something like the LIC or Thunderchild table if you wish to do it on your own. I promise I'll get that added to all this asap.
Not wishing to add to the misery too much for our friends 'over the pond', the pound this morning is at $1.29 and wavering. Some analyst think it could drop as low as $1.15 to $1.20 before it 'bottoms'. Good time to buy anything from our friends in UK. A GBP 95 Ironclad comes in at about $128.50 when it was $1.30/GBP, so folks, consider getting one now or perhaps roll the dice for a lower price within the next week or so. I know I'm thinking about it. Wish my computer wasn't priority with these prices. And my Paypal account wasn't closed (it was hacked). Enjoy!
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Post by conquerormodels on Jul 6, 2016 21:57:42 GMT
I like your train of thought - I will defer to your Irnclad damage table - you know so much about the game than me.
I have a few questions thoug on the stats:
The Guns have pheneomal range compared to that ion the AQ book - eg - the 5" guns you show as 150" whereas the book shows 30"... and you give them +4 damage wheras rulebook shows +_3.. likewise for otehr guns... are these rules a modification for your own games? AS if not then this woudl seriously overpower teyh human forces comapred to the martians...
Also - your linked fire gives huge bonuses to hit... and if teh bombardment rukle is teh same as the aq book - ie pre start of game - then its a game changer and I think massively overpowerful...
Sorry - just trying to work throuugh what you are proposing and what is in the rule book
Regards andy
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Post by Quendil on Jul 7, 2016 7:53:43 GMT
charleybourne All turrets are resin, the gun barrells are seperate but again resin. Doors, vents, HMG, searchlights are metal. madmorgan Yes a great time if you are US$ based to buy british. The idea was to allow as much flexibility in the design as possible - so you canplace doors, vents, small funnels HMG and search ligts anywhere you want allowing for each landship to be fairly unique. While the two main turrets can be interchanged from main deck to upper deck, the 6x swivel guns and 4 smaller turrets are in fixed locations. But as the main hull is MDF its is easily drilled, etc so locating extra swivel guns is fairly simpe exercise and nothing stopping people adding more of the smaller turrets as well. I am looking at adding a couple more gun options for exampel a 2 and/or 3 gun Main turret, maybe dual smaller turrets on the sides for HMG mounts - basically if the landship sells and there is demand for gun variants I will do them. Any chance of a bombard variant? I will be buying one but it will have to be later in the year.
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