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Post by madmorgan on Apr 27, 2016 11:50:34 GMT
Love the ref Ma Deuce. Glad to hear the book is coming along - so the 30cal is a +0 Power mg?? And the 'standard' HMGs are 50cal. Gads what a shift for me with my infantry tables, not to mention the airplanes; I'd thought they were all 30cal (Lewis in the case of airplanes). Much mulling to do on this. No hardlec, you're superior grasp of tactics and cunning will win out. But, we'll probably be well into our 'cups' before that. It would be glorious to visit you some day.
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Post by hardlec on Apr 27, 2016 15:59:16 GMT
Hmmmm how much Crystal lite will that take, I wonder?
The M16's ammunition was designed to be light in weight but not much less in power. The new SAW is a great weapon but, like the M16 and M4 the bullet has rather little penetrating ability. The .30 or 7.62 NATO, which was used by the 1903 Springfield, BAR, M1, M14, .30 Browning and M60 machine guns was a more powerful round than the 5.56 of the M16. as small arms went, the difference was mainly academic. The 5.56 could kill you twice over, the 7.62 could kill you 3-4 times over, in both cases you were equally dead. The Heavier bullet was more effective against vehicles and equipment. The lighter bullet meant more rounds, and an infantry soldier always likes more rounds. The H2M2 was designed as an anti-tank weapon. It is still dangerous to many Armored Fighting Vehicles. It will turn a regular car or light truck into scrap in a single burst.
I would suggest that a .30 caliber weapon, a Maxim gun or a Lewis gun or a Browning .30, would increase the rate of fire but be +0 as Madmorgan suggests.
Infantry Mark II: Beginning in 1916, the US reorganized and re-armed their infantry platoons. Each unit had men with BARs and men with 10-gauge riot guns, and men with M1903 Rifles. All rifles use steel-cored bullets. The riot guns could fire flechettes, explosive shells or grapnels, as needed. This changed the firepower of the average unit of troopers to +0 ROF 3, cost 40 pts. Any unit (and every unit) may add forlorn hope for +5 points, making a unit of Troopers a 45 point cost.
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Post by madmorgan on Apr 28, 2016 10:42:56 GMT
Interesting upgrading 1916+ Infantry - this would definately be a game changer with the new RoF3. One question - is that per unit, as with 3 elements you already have a RoF3?? My infantry weapons thread would have the BAR & Shotguns have an effect on both RoF and Assault. As an aside, whilst in Nam as a mortar platoon radioman, I maintained a M-14 (NATO 7.62 round) in my command bunker, in addition to my 'mobile' M-16. The flat trajectory of the M14 was much superior whilst firing through the flat, graveyard surrounding my position in the bunker. Of coarse there was an 50cal mounted on the roof with sandbags, but I let other crazed souls go up there to man that. I would survive a stolen M79 round much better than they.
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Post by hardlec on Apr 30, 2016 23:32:31 GMT
I wanted an M14, but I ended up with the pig the first half of my service and an m16 with an M203 grenade launcher. The elements have an ROF 3 and the unit has an ROF 9. One element of each unit is forlorn hope if the points are paid.
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Post by phgamer on May 12, 2016 14:13:00 GMT
Any extra crew for a MG has to do with the Ammo Runners. Extra Ammo tends to be stored in a supply wagon hidden somewhere. You could have a pile of ammo right next to the gun, and did if it was a stationary defense, but most of the time you set up, but have to be ready to move. So you don't want a ton of ammo right there. This also has to do with the army tactics. In WWII, the MG for a US Squad was a support weapon. But for the German Army the MG WAS the squad. All their squad tactics centered around the MG.
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Post by hardlec on May 14, 2016 21:15:26 GMT
Ammunition has always been a crucial issue with automatic weapons.
If anything the "Industrial Might" of the US is what enables the troops to have adequate supplies of ammunition.
I was unpleasantly shocked to find out that I could shoot a Ma Deuce for $50 plus the price of ammo. $5.00 per round.
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Post by boxholder on May 14, 2016 21:26:53 GMT
In WW-2, the Nazis had a machinegun called the MG34. As a "light machinegun" the thing had 75 round saddle magazines and a bipod. Belt feed from boxes was an option as a "medium" machinegun. As a "heavy" machine gun, the same gun used a large tripod mount, with belt feed and spare barrels that could be changed out for sustained heavy fire. A couple more crew guys, too.
Hardlec has exactly the right concept.
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Post by madmorgan on May 20, 2016 9:34:03 GMT
I was reading an article on the Maxim 08/15, a lighter version of the standard Maxim for use in a more mobile role - up till its fielding, most German units were using captured Lewis, etc. for their LMGs. Wow, $5 a round would really add up quick! Interesting change with the 1916 platoon & squad setup. A Forlorn Hope in every squad!?! Makes sense. Giving every squad the capacity to assault move effectively. The RoF is spot on with the BAR upping all around. Good stuff - will have to work up a new platoon roster on that.
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Post by madmorgan on Sept 17, 2016 12:49:15 GMT
My experience with the 3 man mortar teams in Nam is similar - one carries the tube (+ ammo), one carries the base plate (+ ammo) and one carries the tripod, aiming piece, and of coarse more ammo. The shells were moderately heavy; the base plate was by far the worse for weight. So the 3 man teams make sense to me for the MG. Note that I use 2 man teams for LMG as well as the Lt. (60mm or less) mortar.
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Post by loyalist on Sept 17, 2016 13:29:15 GMT
My experience with the 3 man mortar teams in Nam is similar - one carries the tube (+ ammo), one carries the base plate (+ ammo) and one carries the tripod, aiming piece, and of coarse more ammo. The shells were moderately heavy; the base plate was by far the worse for weight. So the 3 man teams make sense to me for the MG. Note that I use 2 man teams for LMG as well as the Lt. (60mm or less) mortar. Have you come up with stats for the heavy trench mortar? I don't know what the caliber and range were. PM me your address and I'll send you my spares from Blue Moon - I'm only planning to use a battery of 3.
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Post by madmorgan on Sept 18, 2016 9:20:59 GMT
Yes there stats are in the Infantry Weapons tab under General Rules. At least I think that is what you wanted. I also did the German one under the German army tab as its really a different sort of beast, which I termed Artillery Mortar - at 10cm its really a 4" mortar!
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