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Post by loyalist on Mar 23, 2016 13:41:55 GMT
The Cardigan can carry 2 infantry elements totaling 10 men, the standard BEF infantry unit. The rules seem to restrict capacity to 2 HMG elements, which are also considered infantry. I think Cardigans should be allowed to carry three HMG elements; each HMG has three crew so presumably one HMG could go on the empty 10th infantry seat and the other two could be hung on the compartment walls, held or placed on the deck so the entire HMG unit should fit in one Cardigan. Opinions?
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Post by Quendil on Mar 23, 2016 13:51:59 GMT
Thats how I would play it. Three HMG in a Cardigan
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Post by charleybourne on Mar 23, 2016 14:31:16 GMT
+1
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Post by madmorgan on Mar 23, 2016 15:24:36 GMT
Right charleybourne. I play that the Cardie Carrier transports 10 man equal to whatever size squad its working with. So full 10 man infantry and heavy/assault infantry squad, HMG squad (9 men) with and officer/NCO (USA) or radioman (BEF), Mortar squad (again with 9 men + ofc/NCO or radioman), etc. Remember that both Cardie styles (Carrier or Command) have internal crew consisting of leader, driver, gunners for forward gun(s), and mechanic. This is why a command stand can bail from the Cardie and why we need a BEF infantry command unit figures. This thought process supports the ongoing arguement that the Command Cardie costs (errata) 90 points PLUS 25 points for a BEF command squad - which we have (under AD) no figures for. I suggest that unit be made up of an officer, a staff sergeant, a corporal (officers aide-de-camp), two radiomen, 2 to 3 runners and 2 to 3 guards. This would be a 2 element squad with 10 figures total. Just my two cents worth
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Post by charleybourne on Mar 23, 2016 15:52:56 GMT
That seems perfectly logical to me both in terms of game play and fluff.
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