Post by gunnyhighway on Sept 29, 2018 15:10:25 GMT
Finally, something you can use that may be useful! These Stat cards are what I have made so far so you don't need more charts clogging up the game table. Please give me credit if you do use them, other than that their yours to use as you see fit. I will put more on the forum as they are finished. A couple of things that are on the cards you may not know what they represent. The camo "s" on some cards represent scouts and that unit has that capability. The "s" within a star in the upper left corner stands for support and the firer can only target that unit if their is no non-support enemy unit within 12" of it or both players roll a D10 and the firing player has to roll higher than his opponent to target same. IF the owning player rolls the same number or higher then the support unit can't be targeted that time by the firing unit. We got tired of weaker units being picked off on a regular basis. But they can still get fired upon if the enemy player doesn't protect his units or is out rolled. Notice also that we use a D6 for damage rolls for infantry and MG's. This was mentioned on the old forum way back and nerfs the infantry weapons nicely. Respectfully, Gunny
Damn! Just noticed that there is an errant camo "s" and the star on a card back! doesn't affect game play just annoying! Also you'll notice later groups have 3 of the same cards. I have 3 stacks for 3 players each side and these were added later. We can have up to 6 players in my games so have 6 decks of stat cards. Any additions that I put here will be that way, be advised!