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Post by madmorgan on Jan 10, 2016 13:53:43 GMT
This repost is of BEF conversions of MkII and other USA provided vehicles to upgrade their effect and flexiblity on the battlefield. See deathfromaboves pics of new vehicles in another post And Most Important, these are originally his rules with a few thrown in from me on various vehicles. I waited to see if he was going to post the stats, but, as he hasn't maybe this will prompt him to take issue with me I'll Not post the Forever Autumn as that was his baby and a triumph of his work. Back to you deathfromabove All vehicles/tanks have Radios! Tripod Buster Shells - give you a +3Power but each time fired you may run out - roll d10 first fire 1-3 you're out, add 1 to the range each turn fired thereafter (ei 2nd turn = 1-4, 3rd turn = 1-5, maximum range is 1-8) MkIIb* (male) 3 elements@190pts Spd 6" Def 4 Arm 8 Spec: uncommon 1 unit/1000 pts in a battle (2) 3" guns in sponsons, (1) HMG fore. Spec: @+30pts Tripod Buster shells *I use 'mkIIe as b was used in AD pdf MkIIb* (femaile) 3 elements@170pts Spd 6" Def 4 Arm 8 Spec: uncommon 1 unit/1000 pts in a battle (3) HMG Spec: fore & sponson mounted,* I use 'mkIIe as b was used in AD pdf MkIIc Command Tank 1 element @90pts Spd 6" Def 4 Arm 8 (1) 3" gun Spec: @+10pts TBshell. MkIIt Teddy Transport 3 elements @165pts - same stats as MkII but with only an HMG and driver,gunner,crew. Can transport up to 10men and their equipment or a gun crew and ammo for towed gun. [this one is my making] MkIIn Wilson 3 elements @210pts Spd 6" Def 4 Arm 8 Spec: fixed forward gun. (1) 2pdr Coilgun Rng 60" +4Pow Bar - Spec: Roll natural 1 = malfuntion table per rule book MkIIr Archer 1 element @120pts Spd 6" Def 4 Arm 8 Spec: can't move before firing; Rare 1/2000 pts in battle (1) Rocket Launcher Rng 60" +2Pow* Bar 1 Spec: Rocket Salvo 4* total 16 rockets - Rocket Salvo +2Pow Bar 1 for 1st rocket, +1Pow and +1 Barrage for ec additional up to a maximum of 4 per firephase. *my change original was !Salvo 16! (1) HMG, fore [mine put in 1pdr coilgun for hmg = Rng40" +3Pow RF 1 Spec: coil gun rules MkIId Dragon 1 element @150pts Spd 6" Def 4 Arm 8 Spec: Flamegun (pg 100) (1) Flamegun Rng 15" +3Pow RFd5 Spec: Explosive Combustion (pg100) This is my invention, with a converted fuel tender into a low to the ground flametank vs the MkIV version. MkIIk(MA) 3 element @205pts (235 with ammo tender) Spd 6" Def 4 Arm 7 Spec: Two side-by-side topmounted 3" Guns (2) 3" Rng 45" +3Pow Bar see spec Spec: 1gun firing/2guns firing - HE shell +1/+2 Pow; TB shell +3/+5 (optional +6 for two guns). ClamperB 1 element @125pts same stats as a basic clamper, but loaded with explosives that crew tirggers as they bail the tank. Blast = +3Pow Barrrage 3 - is onetime and destorys tank. Roll d10 = 4+ crew escapes in time. Another of my mad designs - the BEF likes a bigger boom for the thing!
So there you have it - again, credit is due deathfromabove for these and with the current state of AD I fear alot of these will never be seen. I will usually equipe Dragoon (strike battalion) and Hussar (tank battalion) units with these. I'll publish those TO&Es later. With the Black Hat line in mind, I might remake some of those units with 'prussian' tanks per Qs stats - Enjoy!
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Post by loyalist on Jan 10, 2016 17:27:56 GMT
I'd like to see the stats for HMLS Forever Autumn. From the photo it looks like a Mk IV with a coil gun and possibly a steam turbo-generator above where the boiler and smoke-box would be. It's hard to tell from the single photo but it looks like the rear of the tank has been modified as there appears to be a flat vertical section where the boiler should be visible.
I'll use the stats for the MK IIe (male) instead of the Mk IIb stats, which I think are flawed. Is the Teddy Transport what I've seen called the T-13 in some battle reports?
For the Mk IIc I'm replacing the American version's superstructure with a boxy cabin similar to the Lloyd's but only an inch long and not as high.
I've just made a 2" long cabin for a 1" longer version of the Mk II hull, which will be the Field Commander's vehicle. For the cabins on the MK IIc and the Field Commander's vehicle I used two spare end plates from the back of the Mk IIc's cabin and built the roof and sides from 1mm styrene. There are portholes on the sides matching the ones in the doors and scribed plate lines. The HMG will either be installed in a gun port in the front wall or I'll put the HMG gunner and cupola from an armoured flivver on the roof (which looks better). The test piece is long - will have to see how it looks when the roof aerials and hatches are on and I have a stretched hull to mount it on (waiting for the kits to arrive). The stretched hulls will be the same as the AIC conversion I'm planning. If the cabin looks too long I'll shorten it to 1.5" and lengthen the field commander's vehicle by only 0.5". I may remove the main gun, give the command vehicle the Lloyd's rules but not the Lloyd's speed and make it a bit cheaper.
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Post by madmorgan on Jan 11, 2016 1:21:31 GMT
Once again, your crafting skill is amazing to me - for the 'Teddy Transport', this is simply a MkII with only 3 crew positions manned (hmg gunner, driver, commander) and every bit of area inside stuffed with either a 10-man squad or gun crew and ammo for a towed piece of arty. Tight but effective. As an aside, I'm considering using Black Hat as my new 'line' of AQMF tanks - reflexing better design and upgardes of weapon systems (the BEF gets the new Walkers!). If/When I do that the Prussia Light Tank (with the single front arc Heavy Gatling) will become a troop carrier and towing vehicle, if I don't use the 'box' looking British one. The lack of side ports for mgs in the Cardie are made up by the volume of fire from the gatling. At least, thats what command tells the infantry - the Cardie is very beloved by the troopers. btw I agree with a point change for the new command vehicle if you remove the gun and lessen the speed.
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Post by loyalist on Jan 11, 2016 2:06:09 GMT
At the moment I'm going through my wife's jar of hundreds of old necklace beads looking for one that will fit exactly into the front gun cupola on a Mk/II. I did a test fit of a Tommy Tank main gun and it won't fit without a lot of filing, plus I think the gun looks too short. If I find the right size of plastic bead I'll stick a spare Mk II gun barrel on it. The BEF version of the MK IIc needs the lower Tommy Tank gun so the front door of the command cabin can open to about 45 degrees, versus being unusable with the standard MK II gun turret. Also going through the bits box to find a suitable aerial for the roof. I'll post photos of the conversion in a few days.
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Post by madmorgan on Jan 11, 2016 3:23:37 GMT
Your wife is to be applauded - make sure they 'are' plastic, she won't take kindly to having her nonthreaded string of grandmothers perals being used for front gun cupolas.
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Post by loyalist on Jan 11, 2016 11:37:47 GMT
There were hundreds of antique beads in the jar; I found some that were a perfect fit in the MK II cupola. With a hole through them already it was easy to glue a thin piece of brass rod in one, then fit a cut off gun barrel from a MK II main gun after drilling a corresponding hole in it with a pin vice. I decided to add a styrene tube ring at the base so it would look like the Tommy Tank gun, but to get the barrel to fit inside the ring it had to be shortened. The end result was a gun only 1/8" longer than the one in the Tommy Tank kit but it looks better (the Tommy Tank gun castings are rather rough). I used the tank gun with the flared end.
I found suitable aerials in a 40K bits box. The Imperial Guard Bastion kit includes a small radio receiver for a remote controlled gun, with two aerials less than 1mm thick and 5mm and 7mm high. With a few spare sprues there are enough aerials for several vehicles. The conversion is complete except for addition of 'coal' in the bunker. I used strip styrene to block off most of the bunker so the 'coal' will only be a couple of mm deep, and drilled a 1/16" hole in top of the funnel. Photos to follow.
The HMG is on the roof and accessed by a hatch cut off a MK II cabin. By eliminating the MK II cabin's HMG turret and using a more boxy cabin there's room to take tea inside!
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Post by madmorgan on Jan 11, 2016 12:57:49 GMT
Right To old chap! What a great conversion, even without seeing the pic of same! I mentioned my solution to antenna for all the BEF vehicles. I use The Doctor's Brushpicks, brushpicks.com, a dental plastic 'toothpick' with bristled end. Cut to what ever length to like (6.5cm with a taped end thats only 2cm) and use the 'brush' side on top - easy to work with, even has 'insulators' along the shaft. Very happy with these, can do all my BEF forces with 275 per container.
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Post by Death From Above on Jan 22, 2016 3:54:12 GMT
madmorgan: Hey, I'm not going to take issue with you, but I've purposely not posted these rules as they're now out of date after more playtesting. I'm working on these, many are pretty much the same, some slightly better others slightly worse. Points adjustments and tweaks have been done to most though. For example, Archers can now be fielded with either 1 or 3 in a unit with the rocket barrage rule for multiple launcher elements in a unit we were discussing (24 rocket salvo anyone? ). I'll try to get some stuff up soon, but life has been getting in the way. Loyalist: Yes you're right a 1lb Coil Gun, however it's actually a Ello-Electric/Diesel hybrid engine. Same as the Imperial Main Service Tank, just bigger to power the Coil Gun and the engine. This pic may help a bit to see the changes to her rear. The H.M.L.S. Forever Autumn is a beast of a machine. She's the BEF's answer to the Patton but better (she's British after all). Click here for the old rules for her.However she is not alone, I've managed to build her sister now at long last... I have a picture of the WiP model (see it below) so don't really want to say much apart from a clue to her name. "There must be something worth living for, There must be something worth trying for, Even some things worth dying for, And if one man can stand tall, There must be hope for us all..."
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Post by loyalist on Jan 22, 2016 5:04:24 GMT
Great concept and conversion! Would you mind posting some photos from aft so I can see exactly what you've done? I'd like to do a non-steam powered MK IV BEF conversion with no sponsons and a large electric gun aboard (Madmorgan's Rupert tank). I'll be omitting the external coupling rods for the drive, assuming everything is diesel-electric and more compact.
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Post by madmorgan on Jan 22, 2016 10:49:03 GMT
Its all good death - with the lack of AQ tanks available at the moment, I doubt many want to 'convert' to the BEF MKII line very much. I know I don't. Besides, I prefer your work over mine on these stats, as they've been your presentation all along. A Salvo 24 !!! OMG. Just blowing up a little as I'm awaiting Blizzard 2016 at my doorstep and sorta of loopy from a cold virus fever & sore throat. I suspect between Black Hat and Conqueror Models that the demand for alternate BEF tanks will be somewhat deminished, at least for those interested in 'modern (1916AQ)' versions. I'm looking forward to you newest looks and stats and am always in awe of you & loyalist and others modelling skills. Till the next batch rolls off the assembly line; may you rolls 10s IRL as well as AQ. BTW love the hybred engine look!!
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Post by loyalist on Jan 22, 2016 11:12:40 GMT
How do the Conqueror tank models compare in size to the Mk II/III and what are they made of? I might get some of the cargo carrier tanks.
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Post by madmorgan on Jan 22, 2016 12:04:57 GMT
I've not gotten any of the Conqueror models yet - maybe Q. can help you with details, other than that the pics he posted seem to indicate proper (18mm) scale. I just got my first two Black Hat (EMPV10) Cephalod Handlers and my Reaper Bones (80035) 28mm dumpsters and couldn't be happier. The new Gatherers fit perfectly over the dumpsters in any number of poses, being tall enough to clear it just. Now all I have to do is paint up the models after assembly, chop up & paint some cheap plastic 'zombies' into 'parts' to put in the bin, base it, and decide if the heatray is valid (ei light heatray for a Gatherer discussion on another thread). It looks like it will easily fit on the standard tripod size base btw. I also got a Reaper Bones (80036) shipping container, but its way too big - could be a 'holding bin' for Gatherers to dump their bins in. I was pleaseed also that the Reaper Bones (80053) "starship generator" was small even though a 28mm figure. It measure 28mm long x 20mm wide x 28mm tall and looks great for a fixed power unit for a Tesla gun battery. Of coarse, you could mount these on some form of mechanized transport carrier and use it for a mobile Telsa gun. I'll be getting some more of these, at $3.29 ec, they are too nice to pass up for any number of uses. My final purchase from the Reaper Bones (80056) for $3.49 for two were Jersey Barriers. These measure right at 25mm tall, just enough for infantry to stay behind - very nice for batteries of FO directed mortar units. They are only 62mm long however, but as I use 20mm square basing for my figures, this isn't a problem. At two to a pack, a full squad of infantry fits nicely behind them as well. I'll be getting more of these as well. I forsee them plopped down between trench lines or other areas where infantry need to have protection moving to and from. These could also form a 'non-trench line' bunker complex, especially in swampy terrain or other quick to build holding positions, like along a road line. Jersey walls across America lol. btw - these are all from the Reaper Bones 'Chronoscope' collection, not the various other 'Bones' lines. Enjoy!
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Post by loyalist on Jan 22, 2016 15:27:41 GMT
The starship generator would work for a generator/capacitor unit for an electric gun. I think that if the bevel at the base of one end was removed it would fit in a Mk II tank's hatch recess, though it might look better on a stretched chassis. That would be for a generator tank towing an electrical field gun. Alternatively it could be put on a trailer for a tank using an Ironclad Miniatures Faraday Electric Gun as a Tesla gun stand in. I think it would fit on the rear of a Mk IV chassis for a Rupert tank conversion.
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Post by madmorgan on Jan 22, 2016 16:31:31 GMT
All good thoughts as I had similiar ideas - thank you for putting them in a written form I can visualize better. As an aside, they also would fit in the 'cargo bay' of Old Glorys Mk I tank ammo carry, which I've been currently using for ammo tenders for my Mk I MA milita howitzers. Better yet, the cargo area is right behind the gun on the Mk I, it should be perfect in that area - got to dig one of those tanks out of my collection and do some fitting. LOL, a Mk I converted to a Tesla gun - nice! (ref old glory tab 15mm tab blue moon tab wwI tab british - 15mmWWI-319 & -320 @ $11.00 ec; with Army discount $6.60 each.
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Post by loyalist on Jan 25, 2016 5:06:54 GMT
After some measurements on a MkII and a MKIV I think the Reaper generator is too large for either. It will fit on top of a stretched MkII chassis but will look too high, being about an inch taller than the top of the tracks. I think it could be used on a trailer towed behind a MkIV fitted with an electric gun or used as the generator for an electric field gun. I'm expecting the Faraday Electric Gun from Ironclad Miniatures this week and will see how it looks as a field gun, or mounted on a tank.
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