It looks like AQMF sticks to that right now, I hope it continues. But I do love flavorful rules, but sometimes it's a rough balance between fast game play, and then the game stalling out as folks forget rules and have to keep looking them up.
Some of us old farts have to keep looking things up, the older we get! Case in point, my old gaming buddy back in the WHFB days. We might've gotten three turns in two hours......and he wasn't playing slow, he kept forgetting rules or how they played.
With the potential for German and French troops increasing, I'd like to see more emphasis on partisans. While North America is staying civil and orderly (mostly) and Europe not directly involved, in Central and South America, Africa and Asia there are plenty of opportunities for brigands and warlords. This means opportunities for human on human combat.
In the American West there are partisans, some living like Native Americans, making raids, bugging out and otherwise involved in low unit density fights.
Small Martian clans will have armed spats and duels.
I'd like to see more armed civilians, and kits to bash into improvised vehicles.
Agree on the Armed Civilians idea - Blue Moon has some in their Mobster line, in the Wild West line, and the Moonshiners are armed civilians as well. Don't overlook some of the figures from Eureka and the smaller scale companies (FoW partisans for example). On a longer term project, there could be a 'Bash Kit' produced with all kinds of add on or swap out style pieces for human vehicles. For that matter, a few new Martian weapons might be in order as well although my imagination fails me at the moment (!) as to what those might be. Perhaps some small harpoons for Harvesters and for Scientists to gather 'samples'?
Thing is, while I like Old Glory stuff, I'd rather buy Abbynormal (whiney) stuff.
I'm very interested in motorcycle troops.
The best I've found is the line from Eureka miniatures - I've got a whole company for Australia with sidecars, bikes, and trikes. Check out their vendor site and my TO&E on those units. I also mixed in some cavalry and horse drawn arty to beef up their attacks. Good stuff. Further look at Old Glory's Command Decision line - it has motorcycle assets as well as numerous smaller nations unusual items (first aid dogs, wagon mounted HMG etc.)
I liked the foreign theater mentions in the hardback rules book,
Turks, Chinese, Russians, Japanese, all were tough troops back then. Turks especially dug in on the defense. The other three in offense, dying in droves......Boxers, would be fun to play with!
I would think most European armies would also be tough, Germans probably my top choice, besides the BEF.
Some how I got stuff in the above post in the Quote box and couldn't exit.
Eureka has a nice line of armies from the smaller nations and Old Glory has a nice line of Command Decision armies as well. In the Command Decision stuff, there's a great single section of weapons for building your on stuff - like various recoiless rifle mountings, even an Otus system, as well as various other guns.
Finally, for your pleasure, check out the site for Litko - they have a huge range of bases (pine, plastic, and metal) as well as loads of really neat special effects (flamethrower templates, flying rockets, rockets to side mount on vehicles, explosive setups, and dang near any tokens you could use for any number of games. Whats not to love.
I hear you about Tech stuff, I always mess up stuff on forums and when downloading things!
I love Eureka, the huge variety of stuff they have. I had not checked out Litko yet, good recommendation! I'm kind of waiting on the 2nd Edition infantry basing rules for now before painting those guys up, the ones that come in the original boxed set. I can use the empty long bases to play-test the game for now.
The odd stuff you mentioned above is great for making an empty table much more enjoyable, visually! My grandfather was an ambulance driver in WW1, so I'm sure I'll be looking for one of those, or maybe convert and paint a flivver, for his particular vehicle. I researched my Army regiment too, it changed a lot over the years/decades. It started out as a different regiment (number) and grew into what it is today.
A lot of research to finish up though, before painting and mounting!
The 1st Ed. rule book shows flivver with canvas cover painted with first aid crosses. That's a quick and simple way to add the First Aid rules to your games. I usually reserve the Old Glory vehicles for my militia units to reflect their status with older equipment. For example, I use the General Purpose trucks, the Ambulances, and the Gun Carrier with & without gun for my militia. The Gun Carrier makes an excellent 'mobile arty' vehicle and I use the one without the gun for an Ammo Carrier (for all different artillery as well - that plus one shot can make a difference even with 3"/75mm guns).
boxholder: I don't know. If this is supposed to be a chat-type thing, I don't see how it gets to that. There does not appear to be any way to tell someone that you are waiting or find someone on line. It takes a fortuitous discovery that both are on-site together.
Nov 17, 2018 14:15:24 GMT
Quendil: Just above it does say what user are online
Nov 17, 2018 14:38:51 GMT