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Post by madmorgan on Mar 11, 2017 9:35:43 GMT
acefromearth see my Infantry Weapons thread for some ideas on WW1 mortars. As I worked Base Defense mortars (81mm) in Nam, I've got a soft spot for them and did up a range of sizes. For the most part the 81/82mm are considered Mediums in my tables. Besides better optics/range equipment and newer shells, mortars are more or less the same since they first came out. This excludes those huge ACW 'mortars', which were early howitzers of WW1. Good stuff!
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Post by hardlec on Mar 12, 2017 0:44:26 GMT
When I lived in Chicago, the Tribune published a drawing where concentric circles showed the effect of a neutron bomb on the city.
It was irrelevant to me, as I lived under the center point. A neutron bomb that did not go off would still take me out.
The Davy Crockett! the weapon that had a greater blast radius that its range. Ouch.
Impressive work, although I am curious about the power of the 76mm gun on the M-41. You might also want to check on the M-42 (Duster) It Viet-Nam it had the reputation of never being defeated.
I think if you take a 2-liter bottle, cut off the bottom and the "stopper" on the top, the plastic should make a "shield" around the tripod.
I like the idea so far.
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Post by easye on Mar 15, 2017 15:01:39 GMT
Scott, I suggest using FoW stats but ignoring RoF and divide the AT by 3. That still leaves the humans pretty powerful, but not grossly so. I'm partial to using speed as defense to force the choice of moving vs hundering down, and the flanking option gives reward for the risk of manuevering light units into supporting roles. My plans for the Martians are slight upgrades to armor and weapons, and some type of energy shielding. I'm thinking maybe making the Martian player decide to fire weapons at a higher power, but without shields, or a stronger shield but weaker weapons. That would add flexibility and new decisions for the Martian player. Scout shields may be like holographic projectors, simply affect Defense but provide no help if a shot actually lands. The US tanks may be more powerful and armored, but each only has 1 shot per turn my that can really hurt a tripod, and there will be less of them on the n their WWI counterparts, so each loss will really hurt. Using HE or AT shells can force decisions to use tanks to engage infantry amd drones or big targets but not both. Also, I'd like to expand Martian drones and infantry, maybe allowing stealthed units to ambush. That gives some interesting possibilities with the human infantry used to screen tanks from ambushes and assaults, or fight out battles in massive city ruins. I think you are ont eh right track for the Martians having a shielding capability. They had some sort of magnetic shield int eh 1953 movie (and moved about on invisible magnetic beams instead of legs) and that was the soruce of their near immunity to human weapons. I like forcing the choice of staying armored up or destroying stuff.
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Post by madmorgan on Mar 16, 2017 8:39:55 GMT
Great idea for the Martian shield with the 2-liter bottle hardlec. I'd think you'd want to sand both edges of the new shield, as cut plastic of that sort can be very sharp.
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